This class is a container for all variables required to define a terrain region.
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#include <TerrainDescription.hpp>
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int & | terrainId () |
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Eigen::Vector3d & | pointOnTerrain () |
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Eigen::Vector3d & | normalToTerrain () |
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Eigen::Matrix3d & | terrainRotation () |
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Eigen::VectorXd & | terrainDescriptionVector () |
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Eigen::Matrix< double, Eigen::Dynamic, 3 > & | terrainDescriptionMatrix () |
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const int & | terrainId () const |
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const Eigen::Vector3d & | pointOnTerrain () const |
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const Eigen::Vector3d & | normalToTerrain () const |
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const Eigen::Matrix3d & | terrainRotation () const |
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const Eigen::VectorXd & | terrainDescriptionVector () const |
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const Eigen::Matrix< double, Eigen::Dynamic, 3 > & | terrainDescriptionMatrix () const |
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const Eigen::Quaternion< double > | terrainOrientation () const |
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std::string | toString () const |
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void | initialize (const Eigen::Matrix< double, Eigen::Dynamic, 3 > &ccwvertices, int terrain_id) |
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int | terrain_id_ |
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Eigen::VectorXd | b_ |
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Eigen::Matrix3d | rotation_ |
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Eigen::Vector3d | point_ |
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Eigen::Vector3d | normal_ |
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Eigen::Matrix< double, Eigen::Dynamic, 3 > | A_ |
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class | TerrainDescription |
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std::ostream & | operator<< (std::ostream &os, const TerrainRegion &obj) |
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This class is a container for all variables required to define a terrain region.
int& momentumopt::TerrainRegion::terrainId |
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Getter and setter methods
The documentation for this class was generated from the following files: