#include <utility>
#include <vector>
#include <boost/format.hpp>
#include <std_msgs/Float64.h>
#include <std_msgs/UInt32.h>
#include "dynamic_graph_manager/Matrix.h"
#include "dynamic_graph_manager/Vector.h"
#include "geometry_msgs/Transform.h"
#include "geometry_msgs/TransformStamped.h"
#include "geometry_msgs/Twist.h"
#include "geometry_msgs/TwistStamped.h"
#include "geometry_msgs/Vector3Stamped.h"
#include <dynamic-graph/linear-algebra.h>
#include <dynamic-graph/signal-ptr.h>
#include <dynamic-graph/signal-time-dependent.h>
#include <ros_entities/matrix_geometry.hh>
Go to the source code of this file.
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#define | MAKE_SIGNAL_STRING(NAME, IS_INPUT, OUTPUT_TYPE, SIGNAL_NAME) |
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typedef dynamicgraph::Vector | dynamic_graph::Vector |
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typedef dynamicgraph::Matrix | dynamic_graph::Matrix |
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std::string | dynamic_graph::makeSignalString (const std::string &className, const std::string &instanceName, bool isInputSignal, const std::string &signalType, const std::string &signalName) |
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- Author
- Maximilien Naveau (maxim.nosp@m.ilie.nosp@m.n.nav.nosp@m.eau@.nosp@m.gmail.nosp@m..com)
- License:
- License BSD-3-Clause
- Copyright
- Copyright (c) 2019, New York University and Max Planck Gesellschaft.
- Date
- 2019-05-22
◆ MAKE_SIGNAL_STRING
#define MAKE_SIGNAL_STRING |
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NAME, |
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IS_INPUT, |
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OUTPUT_TYPE, |
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SIGNAL_NAME |
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Value:makeSignalString( \
typeid(*this).name(), NAME, IS_INPUT, OUTPUT_TYPE, SIGNAL_NAME)